

The object of Age of Empires III is to earn the most points via colonization, discovery, and economy.
#Age of empires 3 review full#
There are missteps here and there, but they are all minor, resulting in the game earning a full "5" out of "5" for Style. Overall the components in Age of Empires III are great quality, beautifully produced, and quite easy to use. These are medium-weight and show far away lands, with the standard discovery iconography.

Finally, 34 capital buildings are divided among the three Ages, detailing what can be built when they have text describing their abilities, sometimes supplemented by the rulebook.Ĭards: Finally there are a handful of (16) cards in the game which are bonus discoveries once you finish up with the counters.

These are again attractive and easy to use. You have 46 trade goods of 11 different types, each of which helpfully notes how many of that good exist, and 16 discovery counters, which note the challenges and rewards of discovering various areas. You probably won't run out, and it'll be much easier to make change.Ĭardboard Bits: Most of the rest of the bits in the game are made of cardboard. Despite what the rules say, use the golds as $5, not $10. Your mileage may vary, but I think they look pretty nifty when arrayed on a board.Ĭoins: Gold and silver plastic coins, irregularly shaped and good looking as a result. To a certain extent this is a trade-off of style versus substance: the figures are much more attractive than tokens or chits would be, but on the other hand they do have some disadvantages. The figures do cause some problems: it's sometimes hard to distinguish captains versus soldiers and colonists versus merchants if you're looking from afar, while things can also get a little bit crowded in the New World late in the game. Each of these six different types of figures is made from a highly detailed mold and is attractively reproduced.
#Age of empires 3 review plus#
There are ten merchant ships, plus each color gets thirty colonists, five captains, five merchants, ten missionaries, and ten soldiers. Plastic Bits: The game is absolutely filled with plastic bits. (* The one exception: there's no reminder of what merchants, missionaries, and soldiers do when they get to the New World, but as a singular omission, I won't complain too much.) There are quite a few special cases in the game as to what things do, how much things costs, what points you get from things, etc., and almost every one of these is noted on the board*. The utility of the board is also quite good. Niemeyer and is all attractive with a good period feel to it. The right-half side depicts various "event"tracks which are used by players to select actions during the main phase of the game while the left-hand side depicts the New World via 9 territories. Age of Empires III is a Eurostyle game by Glenn Drover, formerly of Eagle Games.Īge of Empires III comes with a box full of high-quality components:īoard: A very large 4-panel board.
